Tag Archives: iPhone

[iPhone] Untethered Jailbreak For Firmware 3.1.2, 3.1.3, and 3.2

Team Spirit has just released a jailbreak for the latest firmwares for

  • iPhone
  • iPod Touch and
  • iPad (early beta)

As it seems it will only jailbreak an already activated device and it will not perform a carrier unlock. The jailbreak tool is available for Windows and Mac OS X and it installs the Cydia repository.

iPad users be cautious, many Cydia Apps have not been checked for compliance with the iPad and might screw up your new gadget.

Get more information and the jailbreak tool here

Kudos to Comex and Team Spirit.

[iPhone] Adobe’s CEO Fires Back at Steve Jobs

On Wall Street Journal Adobe’s CEO Shantanu Narayen yesterday nite answered to Steve Jobs latest attack. Jobs had released an open letter yesterday morning. The bottom line of Jobs’ letter is:

  • Adobe Flash is something from the past, as it is not open,
  • it is not energy efficient and
  • it does not unleash the full powers the individual platforms (meaning: the full power of Apple’s iPhone or iPad).

Narayan responded in the WSJ.com interview, that

  • It’s got nothing to do with technology, but with control.
  • Apple wants to maintain control on the iPhone, iPad and iPod Touch platforms.
  • he wonders if Flash is one of the most reasons for crashing a Mac, it’s also got much to do with the operating system
  • if hardware acceleration is provided from the operating system, playing Flash takes a lot lesser energy than on a Mac.
  • Flash is an open specification

Well, well, that love is not over. We wonder how far we’re away from the point when Adobe decides to stop developing for the Apple platform? Would Apple even care? Or would they just tell thousands of designers to switch to GIMP?

We hope you don’t mind, we embed the whole WSJ.com interview as Adobe Flash ;-)

[Pre] Baseband Downgrade Tool For Rebel SIM Unlock

The proxy unlock seller of the Rebel SIM has just released a tool to downgrade the Palm Pre’s baseband to re-allow proxy SIM unlocking with their Rebel SIM. Find the manual here.

As we don’t have exact information about how the Rebel SIM works we suspect it’s based on the same background as the iPhone proxy SIM’s.

As there are serious security and legality implications concerning using proxy SIM unlocked devices on networks, you’d better stop by here to read what the iPhone Dev Team found out about proxy SIMs.

[iPhone] Adobe Ceases iPhone To Flash Compiler

After Apple’s announcement of their iPhone OS 4 SDK  license:

Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine

This came a couple of days before Adobe shipped their latest Creative Suite 5, which contains a native Flash to iPhone compiler. Sadly this compiler can only (legally) be used for iPhones running the iPhone OS3 as the license of iPhone OS 3 still allows it. Anyway at the end of june the iPhone 4G is expected and thus the new iPhone OS 4 will be released under those heavily limiting terms.

Mike Chambers of Adobe now responded publicly to Apple’s moves:

We will still be shipping the ability to target the iPhone and iPad in Flash CS5. However, we are not currently planning any additional investments in that feature.(..)

The primary goal of Flash has always been to enable cross browser, platform and device development. The cool web game that you build can easily be targeted and deployed to multiple platforms and devices. However, this is the exact opposite of what Apple wants. They want to tie developers down to their platform, and restrict their options to make it difficult for developers to target other platforms. There is plenty of commentary online about this, so I won’t belabor the point, but I have included some links below that cover it more depth:

So, was all of the work on the iPhone packager a waste of time and resources? No, I don’t believe so. We proved that:

  1. There is no technical reason that Flash can’t run on the iPhone
  2. Developers can create well performing and compelling content for the device with Flash

via Mike Chambers’ Blog

[iPhone] Google Android Running On iPhone

Notorious Planetbeing – member of the famous iPhone Dev Team – just released a vid showing he managed to install Google’s Android operating system on an iPhone 2G.


In the video below Android is demonstrated on an iPhone 2G; however, it should be pretty simple to port forward to the iPhone 3G. The 3GS will take more work.

Planetbeing thanks CPICH for reversing support, harmn1, posixnina, jean, marcan and saurik for patches, and last but not least, TheSeven for his work on the FTL.

Pre-built images and sources can be found at http://www.mediafire.com/?xqjzn12igfn.

Via http://linuxoniphone.blogspot.com



[iPhone] Lost iPhone 4G Prototype In The Wild

The story is burning all the Apple related pages. Although Apple officials say, their iPhone 4G prototype has been stolen, Gizmodo.com argues it has been lost by an Apple employee named Gray Powell. Powell is a developer at Apple and currently he works on Apple’s latest baseband.

It seems Powell has lost the device in the german restaurant Gourmet Haus Staudt in Redwood City, California, after having had too much of our wonderful german beer.

Anyway Gizmodo.com now got their hands on the device and show what it’s got. Sadly they cannot get past the “connect to iTunes” logo because the device has been deactivated over the air obviously using mobile me.

We feel like the iPhone Dev Team or GeoHot should get their hands on that device. Until further news enjoy Gizmodo’s vid:

Update: in the meantime Apple has filed a formal claim to get back their device.

Update 2: Conspiracy theorists say this is an Apple marketing thing as the story doesn’t pass the smell test.

[Flash] Adobe Flash For Mobiles in 2nd Half Of 2010

Murdoch’s Fox TV has spoken to Adobe’s CEO Shantanu Narayen. Besides talking about their intimacy to Apple, Narayen says Adobe Flash for mobile devices like Palm Pre or Android is coming in 2nd half of 2010.

Regarding Apple’s anti-flash position, Narayen said:

With respect to Apple, it really isn’t a technology decision as much as it is a business decision. And they’ve chosen to keep their system a proprietory and closed system, which it why they are not supporting Flash. And I think that this hurts customers.(..)

You’re gonna see phones that run the Android operating system from Google or the Palm operating system support the web in all its glory. (..)

And so what we think is that consumers will eventually vote for the experience that they want through their wallet.

Video is courtesy of Fox TV

[iPhone] How Multi-Tasking is Gonna Look Like

Leaked vid showing multi-tasking on iPhone 3GS

It seems someone has got his hands on a developer beta of iPhone OS 4.0. The vid below shows how multi-tasking is gonna be implemented on the iPhone. We say: yes eventually multi-tasking, but no: Palm’s webOS approach to multi-tasking is unbeaten at the moment. Apple should consider buying Palm. They are cheap and half the staff is former leading elite Apple people anyway ;-)

Apple’s golden rule: product lifecycles are two years, amigos

Sadly although Cydia users know that multi-tasking is possible even on first gen iPhones, Apple will not enable multi-tasking on devices older than iPhone 3GS.

iPhone 2G users already made a bitter experience when MMS was not enabled on their devices with the 3.0 update.

[Pre] Palm’s PDK Makes Porting iPhone Games Easy

John Paczkowski of AllThingsDigital mentioned that sources close to Palm told him, Palm’s Plugin-Development Kit will allow easy porting of Apple iPhone games to WebOS. That could also explain how fast Electronic Arts ported “Need for Speed” to WebOS.

» PreCentral.net: Palm to demo porting iPhone games to webOS ‘in a matter of days’ at GDC
» AllThingsD.com: Palm’s PDK to Allow Easy Porting of iPhone Apps