After Apple’s announcement of their iPhone OS 4 SDK license: Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine This came a couple of days before Adobe shipped their latest Creative Suite 5, which contains a native Flash to iPhone compiler. Sadly this compiler can [...]
Posts Tagged ‘Compiler’
[Pre] Palm’s PDK Makes Porting iPhone Games Easy
March 8th, 2010
J. ΞPSTΞÏN John Paczkowski of AllThingsDigital mentioned that sources close to Palm told him, Palm’s Plugin-Development Kit will allow easy porting of Apple iPhone games to WebOS. That could also explain how fast Electronic Arts ported “Need for Speed” to WebOS. » PreCentral.net: Palm to demo porting iPhone games to webOS ‘in a matter of days’ at [...]
[iPhone] Flash coming to iPhone / No Flash Player for Safari
October 6th, 2009
J. ΞPSTΞÏN Although Apple still does not allow plugins for their iPhone Safari browser, Adobe will bring Flash on the iPhone using a different strategy. Adobe Flash Professional CS5 will have an export for iPhone apps. Thus allowing games and application built using Flash being compiled natively for the iPhone and being distributed via AppStore. Sadly Adrian [...]


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